Fixing Plot Holes in Fantasy Writing (with Help From the Next Generation)

I was elbows deep in Wind Riders fantasy worldbuilding, notes everywhere, cats prowling, tea long forgotten, when my daughter wandered in and casually asked, “What are you working on?”

A cluttered writer’s desk filled with open notebooks, fantasy maps marked with red string, scribbled notes, scattered books, and a cup of tea under a warm lamp. The scene evokes cozy chaos and deep worldbuilding focus.
Where the chaos begins… notes, tea, and the occasional cat. (Image created by Midjourney)

What followed was a two-hour lore-dump-turned-interrogation that felt like a surprise writing sprint disguised as a conversation. Nyx the cat was displaced so she could take a seat (and gave us both the look of betrayal only a black cat can muster, complete with a drawn out whine of protest. Poor baby.), but the moment she sat down and started asking questions, something clicked… and kept clicking.

We talked through the Cataclysm, the rise of the Riders, the floating islands, and the process of fixing plot holes and developing stronger character arcs, bringing life to story ideas that had been gathering dust. The next thing we knew, two hours had passed. By the time we looked up, we’d unraveled the antagonist arc, reshaped a love interest dynamic, and, somehow, figured out how the first book ends.

I’m not going to tell you that part. Not yet. But I will say that somewhere between her raised eyebrow and my rambling, I realized something big: this isn’t a standalone story.

It’s a trilogy.

What started as a standalone suddenly stretched its wings. There were too many threads, too much heart, to wrap in one book. And somehow, that made it all feel more real.

You know that feeling when a puzzle piece slots in and suddenly the whole picture shifts into focus? That. It reminded me how powerful it is to talk things out with someone who isn’t inside your head. I’ve always been a worldbuilding-first kind of writer (you can read more about that here), but getting outside input shook loose some things I didn’t even realize were stuck. Bouncing ideas off someone who isn’t emotionally attached to that one scene you refuse to cut, or the backstory you secretly wrote five pages for? Invaluable.

A whimsical sky town perched on a large floating island above the clouds. Wooden bridges, windmills, lanterns, and rustic buildings glow in soft golden light as birds soar across the sky.
The kind of place my Wind Riders would call home… lanterns, walkways, and just enough altitude to make things interesting. (Image created by Midjourney)

And when that someone gets into it too? Starts pitching scenes back at you like a pro? It’s like biting into a story filled bonbon, surprising, rich, and just the right kind of sweet.

So yes, I got grilled today. Lovingly. And the result is a better story, a clearer arc, and a brain that’s buzzing with the kind of excitement that only comes from brainstorming a fantasy trilogy that finally works.

(Nyx remains unimpressed. I owe her a treat. Worth it.)